Hello! I'm Eevee and you have reached the main index of almost everything I have ever put into the world.

My favorites are marked with 🧑. Adult work is, of course, marked with πŸ”ž. Some genres have their own separate indices:

For completeness, you may also want to check my GitHub for code, itch for games, or squares for crosswords. Everything of note should be mentioned here somewhere, but maybe something slipped through the cracks.

🏠

with a more curated list of recent work

πŸ’°

if you would like me to make more of it

video's game's


I found out at one point that I really like making games, so I hope you like playing some of them!

Most of these are on my itch.io page, so you can browse there too. But here, I have the power to write more than a line and a half of text about each game!

"Desktop" means it's playable on just about any kind of real computer. A couple holdouts don't have Mac builds, but you can still play those by getting a Mac build of LΓ–VE yourself. BSD users, you're on your own, but I believe in you. I've never released an Android or iOS game, but browser games work on small touchscreens where noted.

🧑 Lexy's Labyrinth

free β€’ browser (desktop + mobile) β€’ sokoban-like β€’ hours and hours long

A free reimplementation of Chip's Challenge 1 and 2, with entirely new art, music, sounds, and loads of community levels. Can load the original levels too if you've got them, and has a built-in level editor where you can make your own levels and share them as a link. Also undo/rewind, debug tools, demo recording and playback, compatibility settings, and more.

🧑 Star Anise Chronicles 1½: Oh No Wheres Twig??

free β€’ PICO-8 or browser (desktop + mobile) β€’ 2D puzzle-platformer β€’ half an hour

A small charming puzzle-platformer for the PICO-8. Play as Star Anise and run around the imaginary moon, trying to find your best friend and also causing minor mischief.

WasteNot

free β€’ ZDoom mod β€’ utility

This dumb ZDoom mod tracks how much of the stuff you pick up is lost because you were too close to the carry limit. A tribute to the surge of adrenaline I get when I watch someone else play Doom and they grab a shell box at 99/100.

Plutonia Mode

free β€’ ZDoom mod β€’ utility

This tongue-in-cheek ZDoom mod will turn any map into The Plutonia Experiment. Play with Plutonia for Double Plutonia!

Even I haven't played this.

🧑 πŸ”ž Cherry Kisses

$6.90, free demo on itch β€’ desktop β€’ conversation sim β€’ several hours

In this wildly NSFW game, you run a sex shop and can have various sex with various customers. Hm, that sounds familiar. Also contains a narrative meta-puzzle that I'm very pleased with.

Made for Strawberry Jam 3, but ran like three weeks late, oops? Then we polished it up and put it on Steam!

πŸ”ž Alice's Day Off

free β€’ desktop β€’ visual novel β€’ hour or two

Very NSFW. A visual novel about running a sex shop and trying to have sex with your customers. Made for my own Strawberry Jam 2.

This is a short demo with several routes; the full game never materialized. But hey, it's free.

Lunar Depot 38

free β€’ desktop β€’ 2D platformer wave defense β€’ half an hour

A short, shooty, tower defense-ish platformer made with my spouse in 72 hours for Ludum Dare 38. We came in 204th! Woo!

fox flux

free β€’ desktop β€’ 2D puzzle-platformer β€’ about an hour

A mildly NSFW puzzle platformer I made for my own month-long game jam. This is the initial iteration of fox flux DELUXE.

Music, title screen, and a couple sprites were provided by glip, but the rest of the artwork was all mine, which makes this a cool accomplishment.

NEON PHASE

free β€’ desktop β€’ exploratory 2D platformer β€’ half an hour

My partner glip and I made this exploratory platformer together for a week-long game jam I was running.

It's pretty chill, and is maybe our first "serious" game? Big game? Game not for the PICO-8.

Isaac's Descent

free β€’ PICO-8 or browser (desktop + mobile) β€’ 2D puzzle-platformer β€’ half an hour

I made this short PICO-8 puzzle-platformer in 48 hours for Ludum Dare 36.

It's the first standalone game I created 100% by myself, and I'm pretty happy with it! Interesting mechanic, decent difficulty curve, and music that isn't entirely terrible.

Under Construction

free β€’ PICO-8 or browser (desktop + mobile) β€’ 2D puzzle-platformer β€’ half an hour

This surreal explorational PICO-8 platformer is the first game glip and I made together, and the first standalone game either of us really released.

Throughfare

free β€’ ZDoom map β€’ FPS β€’ half an hour

After many years orbiting the ZDoom community, I finally released a map for DUMP 2, a week-long newbie speedmapping project.

Don't Eat the Cactus

free β€’ GLULX or browser (desktop + mobile) β€’ text adventure β€’ few minutes

This very short and silly text adventure is extremely based on true events.

Mario Maker

I used Mario Maker to dip my toes more seriously into level design. In theory, these levels get more interesting over time.

You can find a less long-winded list on the Mario Maker bookmark site, assuming that still exists.

puzzles


hmm... makes u think

sudoku

crosswords

All of these are theme puzzles. I just don't know why you'd make a crossword without a theme.

Links go to my crosswords on squares.io, which I like because it allows collaborative solving β€” you can just pass around the URL to your solve (it should have a /s/ in it) and have friends chime in.

You can also download the puzzles and play them in whatever crossword gizmo you like. Most of them are in Crossword Compiler's XML format; a couple are in the ancient PUZ format. Probably right click and Save As so you don't accidentally see the solution.

Puzzles all made with QXW, mostly because it's the only open source Linux puzzle constructor I could find, but it's plenty solid.

toys


simple curiosities

utilities


tools for making bigger things

websites


bots


libraries


miscellaneous


selected abandonware


well, i tried

Sometimes I have an idea and then it turns out not to be that good of an idea. Actually I would say that's happened a lot.

open source


technically other people's stuff

I'm drawn more to working on my own stuff than to collaborating on existing codebases, alas, but I do upstream a patch or two now and then.